Saturday, May 28, 2016

Combat Mission Final Blitzkrieg - Tactical Phasing

I was testing a new Combat Mission Final Blitzkrieg scenario when I recalled one concept from Robert Leonhard's Fighting by Minutes.

I shall name it "Stragglers Fest" because it features  just such troops taken from the scenario editor. In this early stage of the design, a light mortar (green icon group near the farmstead) has found a German patrol near the crossroad in the background.

Monday, May 23, 2016

Arma 3 - The SAMO Squad Action Menu Orders Offers an Interface to Command Suppressive Fire on the Enemy

I think that Arma 3's own menu to lay suppressive fire is somewhere (dev. branch?) but it is not showing up in my plain vanilla regular branch game.

That bright sun is where my hombres will shoot their suppressive rounds.
So, I tried the SAMO (Squad Action Menu Orders) mod and it works like a charm. Please note that this entry displays screenshots from an already modded game.

Saturday, May 14, 2016

Command Modern Air and Naval Operations, Now Featuring Pier-Docking Operations

Command got a great new update which brings it up to version 1.11. This new update has some very unique and major features, including pier and docking operations.

In this article, I show how to add a new naval base (Naval Base Puerto Belgrano, Argentina) and how to add ships to it.

Monday, May 9, 2016

DCS SA-342M Gazelle

Brand new helicopter for DCS World 2.0 Alpha and DCS World 1.5 Open Beta.

Saturday, April 23, 2016

Tigers on the Hunt Review

When a budding artist sings in the style of greatests,  he needs to add something of himself to the songs. Otherwise, it is just professional karaoke.

Scourge of War Waterloo - Don't Miss the Grog Toolbar!

Back when it was released, Scourge of War Waterloo got some pushback from hardcore fans of the Napoleonics era. It was argued that not all formations relevant to the period's field of battle were featured in Scourge of War.

A full French division, with two brigades and artillery with each infantry unit in column formation. The troops simulated in this screenshot are around 5,000 men ...

Thursday, April 21, 2016

Graviteam Tactics Mius Front - Battle Editor

Withe the right amount of direction yet no so predictable as in other games, the AI in Mius Front takes care of itself and kicks arse even when you know where from where the enemy is coming.

Like Forrest Gump's box of chocolate, you never know what you gonna get .... Two German halftracks try to outflank my positions.

Thursday, April 7, 2016

Graviteam Tactics Mius Front - Video

Not my best in the quality front (some persistent issues with the video capture software), but what the heck it was an awesome battle that needs to be seen.


Monday, April 4, 2016